According to an interview with Steven Spielberg, Robert Shaw, who played Quint in Jaws, wanted to bring authenticity to the scene where the three men compare war wounds by actually getting drunk. Spielberg mentioned that they shot the scene twice, implying that Shaw was indeed intoxicated during the filming of that particular scene.
It’s not uncommon for actors to use various methods to enhance their performances, and in this case, Shaw believed that getting drunk would help him portray the character realistically. This dedication to his craft is commendable, as it shows Shaw’s commitment to creating an authentic and believable performance.
However, it’s important to note that this was a deliberate choice made by Shaw and not a requirement of the script or direction. Spielberg allowed Shaw to explore his character in this way, trusting his judgment as an actor. It’s also worth mentioning that Shaw’s portrayal of Quint in the film is widely regarded as one of the standout performances in his career.
While it can be debated whether getting drunk for a scene is necessary or even advisable, it does add an extra layer of realism to the performance. By allowing himself to become intoxicated, Shaw may have tapped into certain emotions and behaviors that he felt were true to his character.
It’s worth noting that alcohol can affect individuals differently, and its impact on someone’s performance can vary. Some actors may find it enhances their ability to connect with their character, while others may find it hinders their performance. Ultimately, it’s up to the actor and the director to decide what methods are appropriate for a particular scene or character.
Based on Spielberg’s interview, it seems that Robert Shaw did indeed get drunk during the filming of the scene in Jaws where the three men compare war wounds. This decision was made by Shaw himself to bring authenticity to his portrayal of Quint. While it may not be a conventional approach, it is a testament to Shaw’s dedication to his craft and his desire to create a believable and immersive performance.