What is the max bad omen?

Answered by Jarrod Smith

In Minecraft, Bad Omen is a status effect that players can acquire by killing an Illager captain, which is a type of hostile mob found in pillager outposts and raids. This status effect causes a raid to occur when a player enters a village. The strength or potency of Bad Omen determines the difficulty of the raid that will be triggered.

In Java Edition 1.14, the maximum potency of Bad Omen was increased from three to six. This means that if a player kills an Illager captain with Bad Omen VI, the resulting raid will be more challenging than if they had Bad Omen III. This change added more variety and difficulty to raids, providing a greater challenge for players who seek it.

However, in the latest update, 1.16, the maximum potency of Bad Omen has been decreased to five. This change was made to balance the difficulty of raids, ensuring that they remain challenging but not overwhelmingly difficult. By reducing the maximum potency, the game developers aimed to create a more balanced gameplay experience for players.

It is worth noting that Bedrock Edition, which is the version of Minecraft available on consoles and mobile devices, may have different mechanics and updates compared to the Java Edition. In Bedrock Edition, as of the latest information available, the maximum potency of Bad Omen remains at five.

It is important to keep in mind that Bad Omen does not disappear after entering a village in spectator mode in Java Edition 1.14 and later versions. This means that even if a player switches to spectator mode, they will still carry the Bad Omen status effect, and it will trigger a raid when they switch back to survival mode.

To summarize, the maximum potency of Bad Omen in Minecraft varies depending on the edition. In Java Edition 1.14, it was increased to six but later decreased to five in the 1.16 update. In Bedrock Edition, the maximum potency remains at five. Bad Omen does not disappear after entering a village in spectator mode in Java Edition 1.14 and later versions. These changes were made to balance the difficulty of raids and provide a more varied gameplay experience.