WorldEdit is a powerful plugin that allows players to quickly and efficiently edit large areas of their Minecraft worlds. It offers a variety of commands that can be used to manipulate blocks, create structures, and customize the terrain. In this answer, I will provide a detailed explanation of some of the most commonly used WorldEdit commands.
1. //pos1 and //pos2: These commands are used to define the two positions of a region selection. //pos1 sets the first position, while //pos2 sets the second position. This is essential for specifying the area in which you want to perform edits.
2. //hpos1 and //hpos2: Similar to //pos1 and //pos2, these commands also define the two positions of a region selection. However, instead of selecting a specific block, these commands select the block that you are currently looking at. This can be useful when you want to quickly select a specific area without having to manually specify the coordinates.
3. //chunk: This command selects an entire chunk as a region selection. A chunk is a 16 x 16 x 256 block area in Minecraft. Using this command allows you to quickly manipulate large sections of your world without having to individually select each block.
4. //wand: This command gives you the WorldEdit wand, which is a special item that allows you to select regions by right-clicking blocks. When you right-click a block with the wand, it sets the position of either //pos1 or //pos2, depending on which position you have currently selected. This makes it easier to precisely define the area you want to edit.
5. //copy and //paste: These commands allow you to copy a region selection and paste it elsewhere in your world. //copy stores the selected blocks in memory, while //paste places them at the desired location. This is particularly useful for duplicating structures or moving large sections of your world.
6. //replace: This command allows you to replace one type of block with another within a region selection. For example, you can use //replace stone cobblestone to replace all stone blocks with cobblestone blocks. This can save you a lot of time and effort when making large-scale changes to your world.
7. //set: This command sets all blocks within a region selection to a specific type. For example, //set diamond_block would replace all blocks in the selection with diamond blocks. This is useful for quickly creating structures or filling large areas with a specific block type.
8. //stack: This command duplicates a region selection multiple times in a specified direction. For example, //stack 5 up would stack the selected blocks vertically 5 times. This can be used to quickly create tall structures or repetitive patterns.
9. //sphere and //cylinder: These commands allow you to create spherical or cylindrical shapes within a region selection. //sphere creates a solid sphere, while //cylinder creates a solid cylinder. You can specify the size, block type, and other parameters to customize the shape.
10. //smooth: This command smooths the terrain within a region selection, making it appear more natural and less blocky. It can be used to create realistic landscapes or improve the aesthetics of your world.
These are just a few examples of the many commands available in WorldEdit. Each command offers a range of options and parameters that allow for precise customization and control over your edits. Whether you are building large structures, terraforming the landscape, or simply making small adjustments, WorldEdit can greatly streamline the editing process and enhance your Minecraft experience.