Resident Evil Village for PC has indeed received a patch that addresses the DRM performance issues that were plaguing the game. The patch aims to improve the overall performance and stability of the game, ensuring a smoother and more enjoyable experience for players.
One of the major issues that players were facing was related to the game’s implementation of DRM (Digital Rights Management) technology, specifically the use of the anti-piracy software called Denuvo. This software was causing significant performance drops, leading to lower frame rates and stuttering during gameplay. Many players reported that their systems, even high-end ones, were struggling to maintain a consistent performance while playing Resident Evil Village.
However, with the release of the patch, Capcom claims to have fixed these DRM-related performance issues. Players have reported significant improvements in performance, with smoother gameplay and higher frame rates. This is a welcome development for those who were experiencing performance problems and were unable to fully enjoy the game.
It’s important to note that the patch primarily focuses on addressing the DRM performance issues, so it may not necessarily fix all of the other issues that players may have encountered. There could still be other bugs, glitches, or performance hiccups that need to be addressed in future updates.
Additionally, it’s worth mentioning that the patch also introduces support for AMD FidelityFX Super Resolution (FSR). FSR is a new upscaling technology developed by AMD, which aims to enhance performance by dynamically upscaling lower-resolution images to higher resolutions. It’s an alternative to traditional native rendering and can provide a significant boost in performance without compromising image quality.
Compared to native rendering, FSR can offer similar visual quality while allowing for higher frame rates and smoother gameplay. However, the effectiveness of FSR can vary depending on the specific hardware configuration and game settings. It’s recommended to experiment with different FSR settings to find the optimal balance between performance and visual quality.
It’s also worth noting that Resident Evil Village already had an interlacing mode available prior to the patch. Interlacing is a technique that can improve performance by rendering alternate lines of the image in each frame, effectively reducing the workload on the GPU. However, interlacing can introduce visual artifacts and reduce overall image quality.
The patch for Resident Evil Village on PC addresses the DRM performance issues that were affecting the game, resulting in improved performance and stability. The inclusion of AMD FidelityFX Super Resolution provides an additional option for players to enhance performance, but its effectiveness may vary depending on hardware and settings. While the patch is a step in the right direction, it’s important to acknowledge that there may still be other issues that need to be addressed in future updates.