Upscaling in Back 4 Blood is a technique used to improve performance by rendering the game at a lower resolution and then upscaling the image to match the native resolution. This process helps to save computational resources and increase frame rates, especially on lower-end hardware.
In the case of Back 4 Blood, there are a few options for upscaling available. The first one is FidelityFX Super Resolution (FSR), which is an upscaling technique developed by AMD. FSR offers different quality presets, such as Ultra Quality, Quality, Balanced, and Performance. By enabling FSR and selecting a specific preset, players can enjoy improved performance without sacrificing too much visual quality.
Another upscaling option available in Back 4 Blood is DLSS (Deep Learning Super Sampling), but this is specific to Nvidia’s RTX series of graphics cards. DLSS utilizes AI and machine learning algorithms to upscale lower-resolution images and deliver higher-quality visuals. However, since Back 4 Blood does not officially support DLSS at the time of writing, FSR is the recommended upscaling option for this game.
Additionally, the Back 4 Blood engine itself includes a spatial upscaling option, which can be used as an alternative to FSR. Spatial upscaling uses various algorithms to increase the resolution of the image, but it may not provide as significant performance gains as FSR or DLSS.
When it comes to pure frame rate gains, FSR on the Quality setting is generally the best choice. It strikes a balance between performance and visual quality, providing a noticeable improvement in frame rates without introducing too much blurriness or artifacts. However, it’s worth experimenting with different upscaling options to find the one that best suits your hardware and personal preferences.
In my personal experience, upscaling techniques like FSR have been a game-changer for improving performance in demanding games. I have a mid-range graphics card, and enabling FSR on the Quality preset has allowed me to enjoy smoother gameplay without sacrificing too much in terms of visual fidelity. It’s a fantastic option for those who want to push their hardware to the limit and get the most out of their gaming experience.
To summarize, upscaling in Back 4 Blood involves rendering the game at a lower resolution and then using techniques like FSR or DLSS to upscale the image to match the native resolution. FSR is recommended for this game, offering different quality presets to balance performance and visual quality. Spatial upscaling is also available but may not provide as significant performance gains. Experimenting with these options can help optimize gameplay for different hardware configurations and personal preferences.