How much is gold Midas worth?

Answered by Willian Lymon

When it comes to assessing the worth of Midas in Dota 2, it is important to consider its cost and the gold it generates over time. Midas costs 2200 gold, which is a significant investment in the early game. However, it provides a unique benefit in the form of increased gold generation.

Midas allows heroes to use its active ability, which instantly kills a non-hero target and grants a set amount of gold and experience. This ability has a cooldown of 90 seconds, meaning it can be used multiple times in a game. The gold gained from Midas is 160, and it is given every 1.5 minutes.

To calculate the value of Midas, we need to consider the gold it generates over time. In a span of 15 minutes, Midas will provide 160 gold every 1.5 minutes. This means that in 15 minutes, you will receive a total of 1600 gold from Midas.

Considering that Midas costs 2200 gold, you are essentially gaining 1600 gold in addition to the initial investment. This makes Midas an economically viable item, as it helps accelerate your gold income in the mid and late game.

It is important to note that the value of Midas extends beyond its gold generation. The experience gain from using Midas can also be valuable, especially for heroes who benefit greatly from leveling up quickly. Additionally, the active ability of Midas can be used to secure last hits on neutral creeps, denying the experience and gold from the enemy team.

While Midas can provide a significant economic advantage, it is not always the best choice for every hero or every game. Midas is typically more effective on heroes who rely heavily on gold and experience, such as carries or midlaners. It is also more beneficial in games where farming opportunities are plentiful and prolonged team fights are less frequent.

Midas is a valuable item in Dota 2 due to its ability to generate gold and experience over time. It costs 2200 gold but provides an additional 1600 gold in a span of 15 minutes. However, its worth may vary depending on the hero and the specific game situation.