In the world of Warzone, snipers are often seen as precision weapons that require skill and accuracy to be effective. As such, the developers have made some adjustments to the mechanics of sniping to ensure that it remains a challenging but rewarding playstyle.
One significant change is that snipers no longer have any aim assist until the optic is fully raised to the player’s eye. This means that when you first start aiming down sights with a sniper, you won’t receive any assistance in lining up your shots. This adjustment puts more emphasis on the player’s own aiming skills and makes it essential to take the time to carefully aim your shots.
Furthermore, the turn rate while aiming down sights with a sniper is still intentionally slowed down. This slower turn rate is designed to help maintain precision aiming, as quick and twitchy movements can often lead to missed shots. By slowing down the turn rate, it allows snipers to take their time and make precise adjustments to their aim, increasing the likelihood of hitting their target.
To add an additional layer of challenge, the idle sway while aiming down sights with snipers, particularly when using the ELO and Scout optics, has been increased. This means that there will be more noticeable movement of the crosshair when aiming, even when the player is not intentionally moving the mouse or controller stick. This increased sway adds another element of difficulty to sniping, requiring players to compensate for the movement and adjust their aim accordingly.
Additionally, the player’s view bounce when moving with a sniper has also been increased. This means that when you’re on the move, your view will bounce more noticeably, making it harder to keep your aim steady. This change further reinforces the idea that sniping in Warzone requires a steady hand and careful positioning, as it becomes more challenging to accurately line up shots while in motion.
These adjustments to sniping in Warzone are aimed at making the playstyle more skill-based and challenging. By removing aim assist until the optic is fully raised and implementing slower turn rates, increased idle sway, and view bounce when moving, the developers have created a more realistic and demanding sniping experience. It’s important for players to practice and develop their own aiming skills to become effective snipers in the game.