Why are games not cross-platform?

Answered by James Kissner

Games are not always cross-platform for a variety of reasons. One of the main practical limitations is the hardware capabilities of the player’s computer or console. When a player’s device acts as the server for a game, there are limits to the number of players that can be hosted. This can prevent cross-platform play because different platforms may have varying hardware capabilities.

For example, a game hosted on a PC may be able to handle a larger number of players compared to a game hosted on a console. PCs generally have more powerful processors and more memory, allowing them to handle larger player counts. On the other hand, consoles like PlayStation or Xbox may have hardware limitations that restrict the number of players that can connect to a game server.

Another limitation is the difference in control schemes between platforms. Different platforms have different input methods, such as keyboard and mouse for PCs and controllers for consoles. The gameplay experience can be affected by these differences, and developers may find it challenging to balance gameplay mechanics to ensure fair competition across platforms.

Furthermore, there are technical considerations that come into play when implementing cross-platform play. Different platforms may have different network architectures and protocols, making it difficult to establish seamless connections between players on different systems. Ensuring a smooth and stable connection across platforms can be a significant technical challenge for game developers.

In addition to these technical and hardware limitations, there may also be business considerations. Console manufacturers like Sony, Microsoft, and Nintendo often have exclusive games or features that they want to promote on their platforms. Allowing cross-platform play could potentially undermine these exclusivity deals and impact their business strategies.

Moreover, player communities can also play a role in the lack of cross-platform play. Some players may have a preference for a specific platform and may not want to compete against players on other platforms. This could lead to divided player bases and potentially affect matchmaking and player engagement.

While cross-platform play has become more prevalent in recent years, thanks to advancements in technology and changing attitudes, there are still practical limitations that prevent it from being universally implemented. Hardware capabilities, control scheme differences, technical challenges, business considerations, and player preferences all contribute to the complex landscape of cross-platform gaming.